Sprint 0.1.14 – Adding Fixes for Multiplayer
We spent a great deal of time testing multiplayer with the Team from RhinoXR who are using a derivative of our code base for their Megaverus Virtual World project they are pursing. Megarerus is a project will utilize a version of OMNIcore that will be converted to Unreal 5.1.1. During testing we uncovered a number…